Text | Yu Shenglin
TCG is the abbreviation of the collection card game Babaylan 1990 cloth draw. It has a history of nearly 30 years since its earliest board game development.
The first TCG was launched in 1993, which is the well-known board game “Magic Movie”. It became popular as soon as it was released in Babaylan 1990 cloth draw, and it also made the company behind it Wizards step by step to the top in the industry.
Then in 1996, the popular Pokémon in Japan, also launched its own TCG. In 1999, the card game “Yu Gambler”, which is most familiar to domestic players, was officially released.
Then these cards quickly occupied the convenience stores of major, middle and primary schools in China and became the absolute dominant of everyone’s spare time. Game Daily Yu Yu’s family still has hundreds of cards that he won when he was a child. Of course, most students did not know the specific gameplay of TCG, but at that time there were already many full card stores in first-tier cities in China for everyone to play these board games.
Brand stores in Beijing in 2005/Photo source: Wuxia Amon
Although offline board games are very popular, there are few TCG online games at home and abroad.
In 2001, “Legend of Blood” was just introduced to China, and online games ushered in a blowout development in 2002. In that era of the wilderness of domestic online games, Wu Xia Amon, who had just graduated from university, designed the first TCG online game in China, “Interactive Martial Arts”, which opened up his own fate with TCG.
“Interactive Martial Arts” Press Conference
Among No. 1 in WuxiaShortly after the game was launched, he had the idea of quitting his job and starting a business. Although he had no money or qualifications, he had dived into the “no return” of game entrepreneurship with his love and motivation for this type of game. That year he was 26 years old.
For more than a year, after dozens of failed investment investment, Wu Xia Amon, who was heavily in debt, finally couldn’t stand it and found a class to go to Suzhou Game Snail to serve as the main planner of “Mecha Century”.
More than two months later, Wu Xia Amon finally found the machine Cinema 1950 witch cloth draw, got an investment of 1 million yuan, and began to develop his second TCG “Xiaoyaoyou”. At that time, Wu Xia Amon never expected that he would not even see the first one of the carefully designed games.
“Xiaoyaoyou”
On the eve of the game’s launch, investors felt that the game had been completed and no longer needed Wu Xia Amon, so they set up a new company, and all the employees and computers were pulled away, leaving only the poor Wu Xia Amon and his main program friends. However, “Xiaoyaoyou”, which lost the producer and main program, was down for a long time on the public beta day, and various vicious bugs frequently appeared and disappeared soon.
Later, Wu Xia Amon, who was unwilling to give up, worked with his friends in the main process and made a brand new TCG “Eight Immortals Online”, which was officially launched in 2008. As a result, the new game was cheated by the distribution company as soon as it was launched. Not only did the distribution company not give it a share, but also copied a web game “Komiks 1960 witch cloth drawTen Thousand Demon Kings”. “The King of Ten Thousand Demons” made micro-innovations based on “The Eight Immortals”, but because of the inaccurate copying, the numerical system was not stuck and it soon became cold.
After that, “Eight Immortals Online” experienced several twists and turns, and finally operated it in Wuxia Amen’s hands like a private server until 2012, until it was bought out by a Shenzhen company.
“Eight Immortals Online”
This game is Wu Xia Amon’s favorite game. Wu Xia Amon is doing the planning, art and website. There are no restrictions on the content, so you can do whatever you want.
In 2013, the popular Blizzard Hearthstone began testing.
Furthermore, among the games in this category, “The Five Elements Master” launched in 2017 is considered a representative work.
Yuyu: Why is it named Wuxia Amon?
Wu Xia Amon: In 2002, I took it when I was doing “Interactive Martial Arts”. I like martial arts very much. I have read a lot of martial arts novels. I once thought that Komiks 1960 witch cloth draw changed the online name to “Martial Arts Dream”, but I felt a little stingy, so I used the homonym of “Martial Arts Dream” to “Wu Xia’aKomiks 1960 witch cloth drawMeng”.
YuCinema 1950 witch cloth drawYu: How was “The Five Elements Master” born?
Wu Xia Amon: After selling “Eight Immortals Online”, I started my business again in 2012 and was fortunate to make millions of dollars from other games. At this time, I was facing the problem of project establishment. Based on my interest in CCG and my feelings for “Eight Immortals Online”, we finally used all the money to make a CCG “Five Elements Master”, whose Cinema 1950 witch cloth draw battle rules are inherited from “Eight Immortals Online”.
The Five Elements Master can be said to be the continuation of life in “Eight Immortals Online”. In “The Five Elements Komiks 1960 witch cloth draw”, I designed an achievement commemorative card called “Tumbler” to commemorate the years when they were pushed around but didn’t want to fall down. Haha, it’s pretentious, manual dog head~
Yuyu: After “The Five Elements Master” is launched, will any player compare it with “Heartstone”?
Wu Xia Amon: After the game was launched, it was recommended by TapTap for the first time and had a high score of 9.4. However, many players saw that it was a card game, and they scolded us for not playing it for a while, and they gave us a bad review, which led to a continuous decline in the score… Later, due to the productThe quality has been recognized and the score has been rising all the way. Now there are more than one million downloads on TapTap, and the high score of 9.0 is still retained.
In fact, the rules of “The Five Elements Master” are inherited from “Eight Immortals Online” launched in 2008. How could it copy “Heartstone” launched in 2013? When Hearthstone first came out, many old “Eight Immortals” players came to me and joked that Hearthstone was plagiarizing us.
Yu Yu: How is “The Five Elements Master” doing in terms of balance?
Wu Xia Amon: The balance of “The Five Elements Master” can be explained in some data: Cinema 1950 witch cloth draw
In the duel between experts, there are nearly 20 sets of playing methods with a winning rate of more than 50% and a usage rate of more than 1% each month (the different sects and five elements combinations are different, the playing methods are different). This number is much higher than other CCGs.
In addition, the winning rate of routines with the highest winning rate is lower than 54%, which is also far lower than the other CCGs’ Komiks 1960 witch cloth draw.
YuBabaylan 1990 cloth drawYu: After 20 years of persistence, why are you so crazy about card games?
Wu Xia Amon: I like to play games with high strategic nature, and card battle games are very strategic and never tired of playing them.
Yuyu: Which game do you think you have made is the best Komiks 1960 witch cloth draw? Why?
Wu Xia Amon: The best one is the latest “Devil’s Secret Realm”. “The Five Elements Master” is also a real son, but its artistic performance has always been a pain for us and has been discounted…
“The Five Elements Master”
Yuyu: Are there any interesting news during the game development process?
Wu Xia Amon: There are quite a lot of interesting things, let’s talk about the early years:
Cinema 1950 witch cloth drawIn 2005, in order to write a good financing business plan, I went to the brand store to inspect it. There are dozens of card stores that mainly sell Magic cards in Beijing, and there are also board game venues. When I took the second photo, it attracted the attention of the store owner and asked me about my purpose, and I honestly told me. He knew that I was not a customer, so he limited me to leave within 30 seconds and stayed wherever I was cool… Years have passed, and occasionally I remembered the embarrassing look at me back then.
Yuyu: What are the major problems you encountered during the game development process?
Wu Xia Amon: The biggest problem is the choice of art style. It must not only meet the characteristics of the subject matter, but also cater to the preferences of the majority of players, but also take into account the development costs, development cycles, and subsequent maintenance difficulties… There are too many restrictions.
Yuyu: How many people are there in the team at present? What new game are you doing?
Wu Xia’aBabaylan 1990 cloth drawMeng: There are currently more than 20 R&D personnel, and they are still working on an independent game “Silent Cricket”.
Yuyu: What do you think are the good and bad aspects of “The Five Elements Master”? Where is the “Devil’s Secret Realm”?
Wu Xia Amon: The advantage of “The Five Elements Master” is Babaylan 1990 cloth draw is that its gameplay is high enough, and its disadvantage lies in its visual performance. In other words, the advantage lies in the gameplay and numerical design, and the disadvantage lies in the art design (art performance is not only a design issue, but also has a lot to do with the investment. A company made a CCG two years ago, and the cost of its opening animation exceeded the entire R&D cost of “Five Elements Master”.
The advantages of “Devil’s Secret Realm”Komiks 1960 witch cloth draw, just like “Five Elements Master”, are still planning the gameplay and numerical design, but the disadvantage is that it is difficult to add pvp.
“Devil’s Secret Realm”
Yu Yu: Summarize the many years of entrepreneurial career of Komiks 1960 witch cloth draw. Do you feel the pain?
Wu Xia Amon: I don’t feel the pain. Although I have experienced Babaylan 1990 clothes drawA lot of frustrations, but maybe I am optimistic by nature, I have never felt any frustration, or I may be used to it.
Yu Yu: Will you want to make some more novel card strategy games in the future?
Wu Xia Amon: If you have a strong IP, you will make another TCG or CCG.
Yu Yu: Do you have any suggestions for newcomers who have just entered the industry?
Wu Xia Amon: If you want to do programs and art, it will be easy to change careers in the future.
If you want to do planning, then You need to ask first whether you love game design and whether you have the talent in this regard.
Yu Yu: During the interview with Game Daily, we often met some producers who started playing games in colleges and even high schools. As the college entrance examination is approaching, what majors do you think if you want to enter the industry and make games in the future?
Wu Xia Amon: First of all, it depends on which job you want to do. If you are doing programming or art, you will naturally choose a related major; if you want to do planning, then the major is not that important. What is important is that you must be in college Komiks 1960 witch cloth drawPlay more games. If you must choose a professional direction for game planning, you can give priority to majors related to programming. Game planning does not require programming, but if you know how to program, Babaylan 1990 cloth drawSome subdivisions can do more things.